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Question by CommunistKitten · Apr 20, 2014 at 05:05 PM · updateontriggerenter

Calling OnTriggerEnter every update if something is false

I need this function to check itself again while its in the Collider of the object with the tag placed because the tag can either be place or placed. The problem is that when the object first touches this object it is always place and then the script stops checking to see if it's placed.

 function OnTriggerEnter(other : Collider){
             if(other.tag == "Placed") {
                 destroy = true;
             }else{
             destroy = false;
             }
             }
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avatar image robertbu · Apr 20, 2014 at 05:08 PM 0
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Not completely sure what you are asking. You may be looking for OnTriggerStay().

avatar image Burla · Apr 20, 2014 at 07:02 PM 0
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When exactly is the tag going to be Placed, because if it changes when it collides, you're probably looking for OnTriggerStay() as @robertbu mentioned above.

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