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Answer by reptilebeats · Sep 12, 2012 at 02:50 AM
look at OnBecameVisable. http://docs.unity3d.com/Documentation/ScriptReference/MonoBehaviour.OnBecameVisible.html
basically when the object is in view of the camera, if you want it more precise you will probably have to use a raycast
THAN$$anonymous$$ YOU so much!! got exactly what i needed!
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