- Home /
Players Not Showing
Hi, I'm working on a multiplayer game, and i'm using Network.Instatiate to spawn my characters. However, When someone joins the server AFTER those have already been spawned, they don't show up. I know WHY that is, but I'm not sure what to do about it.. Could anyone help me out please?.. Thanks :3
Probably is about RPC$$anonymous$$ode (OthersBuffered)
@natasache, I'm not doing it with an RPC method. I'm simply have a button on the client side, that when they're ready to spawn, they click spawn, and then it instantiates a player object..
Your answer
Follow this Question
Related Questions
Network.Instantiate is CHAOS. 1 Answer
Unity networking tutorial? 6 Answers
How can I spawn a GameObject on all players in my multiplayer game? 0 Answers
Network.Destroy doesn't remove objects on other systems? 2 Answers
Networking for 1v1 rooms 0 Answers