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Question by cubictoast · Nov 25, 2013 at 11:49 PM · guitransform.positionguitextfadenotification

Gui Pop-Up Notification for Picking up Items

As the title states, I'm attempting to create survival based - item system, where once an object is destroyed a gui pop-up appears in the corner of the screen, then travels down along the Y axis until it fades to nothing (I.e. "Got a Key" appears and then fades+travels down after an object tagged "Key" is destroyed). I know that I would have to gradually change the alpha of the GUIText over time, but as for everything else, I'm lost. Does anyone have any idea on how to make this work?

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Answer by aldonaletto · Nov 25, 2013 at 11:57 PM

Take a look at my answer to this question: it shows a way to create a message that goes up while vanishing. The message is a number, but you can easily replace it by any string.

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avatar image cubictoast · Nov 26, 2013 at 05:22 PM 0
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Thanks alot! This is exactly what I'm looking for.

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