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Question by flore_duno · Sep 29, 2020 at 08:43 PM · rendererpipelineuniversaltrailrenderertrail

How to make trail renderer working with the URP ?

Hi everyone!

I'm currently making a 2D game using Unity 2020.1.6f1 and the experimental 2D Renderer (URP version 8.2.0). When I apply a Trail Renderer component to my gameobject the trail does not appear. I quickly figured out that no material is applied by default on the trail renderer but even after trying every materials i could find, it does not seem to work. Is there a way to make it visible with the 2D renderer and if so, which material should I put on ?

Thanks all in advance :)

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