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How to get the iphone preferred language using Unity (not objective C code) ?
The only things i've seen is to modify the appcontroller.mm source code.
Are you referring to the "people language", like English, German etc.? In other words, the locale?
Answer by Dreamora · Dec 17, 2009 at 12:24 PM
Modifying or expanding the Obj C code and handing the data into Unity through the NSUserDefaults <-> PlayerPrefs pipe is actually the only way to get this data.
If you own Unity iPhone Advanced, you can naturally also use a function you expose to the Unity scripting end to directly request these data.
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