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This question was closed May 30, 2016 at 06:08 AM by Prasanna for the following reason:

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Question by Prasanna · Dec 29, 2014 at 08:58 AM · instantiateassetbundledownloadloadfromcacheordownload

Asset bundle not load the object, but it download

Hi all, I used this script for downloading my object from server and load. My download progress is working fine, but it's not showing/loading the object.

 IEnumerator Start()
     {
         WWW www = WWW.LoadFromCacheOrDownload (url, 1);
         { 
             while( !www.isDone )
             {
                 progress = " " + (www.progress * 100.0f).ToString("#") + " %";
                 yield return null;
             }
             yield return www;
             AssetBundle bundle = www.assetBundle;
             GameObject Table_Mate = bundle.Load("Table_Mate", typeof(GameObject)) as GameObject;
             
             Instantiate (Table_Mate);
         }
     }

Here is the snippet. I searched many places, but still didn't get anything, and i don't have any errors.

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avatar image taxvi · Dec 29, 2014 at 10:40 AM 0
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I'm not proficient at coroutines but maybe you should put your yield return at the very bottom of the function?

avatar image Prasanna · Dec 29, 2014 at 10:43 AM 0
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@taxvi, thanks for your info. I try that and i have another question over Here, do you have a answer for this?

avatar image Prasanna · Dec 29, 2014 at 10:49 AM 0
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I tried this, well it crash my browser. I can't run this application.

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