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Character Controller Pushes Car With Wheel Colliders?
I have a character with a very basic setup. It moves with the CharacterController.Move function. The truck I modeled uses a bunch of box colliders and some wheel colliders. For the sake of testing, I have all of the wheels set to have a ton of brake force so that the truck doesn't move while I interact with it. Most of the time the player cannot move the truck, and can jump on top of the truck like its supposed to. But once in a while, especially while crouching, the player can push the entire truck, even with all of the brake force! I don't know why this is happening.
The trucks mass is definitely set correctly, and the player interacts with it realistically most of the time, its just that sometimes the player launches the truck into oblivion, or pushes it with absurd amounts of force if I touch it the wrong way.
Here is a video for reference: http://invectify.com/recording.mp4
I never ask questions on here, but this time I am really stumped, I'd appreciate some help. Thanks in advance!
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