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Question by
pethersk · Nov 19, 2020 at 04:43 PM ·
guiunityeditorguitexture
How do I display a texture in the scene view?
How do I get the same results as GUI.DrawTexture() gives in the game view but in the editor view instead?
Like this ^^^
The closest ive come is this ^ using Graphics.DrawTexture(), which is basically the same as GUI.DrawTexture()... Im sure there is an easy solution to this, i just have no idea what it is...
capture.png
(173.2 kB)
capture2.png
(108.7 kB)
Comment
Answer by MurphyMurph_21 · Nov 28, 2020 at 08:43 PM
@pethersk are you trying to draw a texture on the plane in scene view
Your answer
![](https://koobas.hobune.stream/wayback/20220613020111im_/https://answers.unity.com/themes/thub/images/avi.jpg)