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Question by dean_0707 · Jun 08, 2012 at 07:32 AM · guitextureposition

GUI Texture Positioning Help

I have been having trouble with a GUI Texture in my Unity Project. I'm new to Unity and I have created some buttons for my game on Photoshop and every time I open the game in a different resolution, the buttons are in different positions on the screen. This is probably a really dumb question but yeah. I have positioned them with the pixel inset.

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avatar image Fattie · Jun 08, 2012 at 08:04 AM 0
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its not a dumb question at all, it's one of the hardest and stupidest things in all of game program$$anonymous$$g! :)

also check out screen.height / width / etc in the doco

http://unity3d.com/support/documentation/ScriptReference/Screen.html

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Answer by ObviouslyInsane · Jun 08, 2012 at 07:43 AM

Look at using 'Screen.currentResolution' You can find info about it in Unity's scripting reference.

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