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               Question by 
               thematthewpl · Sep 28, 2012 at 04:42 PM · 
                colliderpositionmodel  
              
 
              The problem with the change of position and colliders.
Hi! I have a problem with Unity - I have a model room - walls, ceiling, floor and doors. When I change the position of the room only collider position changes, but the model is in place. Only the doors are in the right place. Please help.
Screenshot:

Sorry of my English if is bad.
 
                 
                unitybug.png 
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              Is this at runtime? Do you have the mesh set to static?
 
               Best Answer 
              
 
              Answer by hvilela · Sep 28, 2012 at 08:51 PM
I guess your model is set as static. Static meshes will batch together so they can't be moved.
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