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Unity Hangs on Running
Hi there, I've an project which for some reason, has started to hang and become unresponsive when I press play; I can load it, move objects around within it etc, it just hits a problem on running which means I have to force Unity to close. Is there a cache or something I can clear to hopefully resolve this issue?
Thanks
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              Answer by Rillorn · Oct 26, 2012 at 08:22 PM
Yeah the same happened to me but I realized I had an infinite loop in the code and when I took it out it started working again. So take out any infinite loops!
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                