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Question by F35Lightning · Apr 06, 2014 at 01:49 PM · javascriptcollisionfpsdestroy

Zombie Health Script Not working??

OK so i tried making a zombie health script also for it to get damage from a projectile (NOT RAYCAST) but even though it doesn't show any arrows for some reason when i try to shoot the zombie it doesn't work. Hers the script if anyone could halp me out thanks a lot!!!!

The Script:

 var health : int = 100;
 var bullet : GameObject;
 var damage : int;
  
 function Update () 
 {
     if(health < 0)
     {
        Die();    
     }
 }
  
 function OnTriggerEnter ( hit : Collider ) 
 {
     Debug.Log("trigger");
     if(hit.gameObject.tag == "zombie")
     {
        bullet = hit.gameObject;
        TakeDamage(); 
     }
     if(hit.gameObject.tag == "zombie")
     {
        bullet = hit.gameObject;
        TakeDamage(); 
     }
 }
  
 function TakeDamage()
 {
     health -= damage;
 }
  
 function Die()
 {
 
     Network.Destroy(gameObject);
  
 }
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avatar image tw1st3d · Apr 06, 2014 at 01:57 PM 0
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 function TakeDamage()
 {
    Debug.log(health);
    health -= damage;
    Debug.log(health);
 }

make sure it's actually changing, if not then your trigger isn't activating.

avatar image HuskyPanda213 · Apr 06, 2014 at 03:54 PM 0
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Yeah, you need to throw some debugs to check if it is called.

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Answer by Ermarrero · Apr 07, 2014 at 01:42 AM

Also not a biggie but this code:

 if(health < 0)
     {
        Die();    
     }

change to :

 if(health <= 0)
     {
        Die();    
     }


don't want a zombie with 0 health running around :)

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avatar image F35Lightning · Apr 20, 2014 at 08:37 PM 0
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Thanks a lot rly helped me out!!!

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