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Question by Samael_00001 · May 07, 2014 at 10:12 AM · c#texturetextcolor

How to create a texture, fill it with some color, add a text at a center and to set this texture to some object in C#?

or there is another way to display a text on a cube?

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avatar image thornekey · May 07, 2014 at 10:18 AM 0
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you could add a text mesh component at the location of the cube through C#.

avatar image Samael_00001 · May 07, 2014 at 10:26 AM 0
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how to do that?

P.S. I'm making a 2D game

avatar image Swaggre · May 07, 2014 at 10:49 AM 0
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$$anonymous$$aybe just color it and add a 3D text on top of it. But it will only work on flat surfaces

avatar image Samael_00001 · May 07, 2014 at 10:55 AM 0
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It suits me, but I need to do all that dynamically (in a code). Can you give me code example? Thanks!

avatar image BerggreenDK · Jul 08, 2014 at 02:19 PM 0
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this kinda question would fit better in the normal forums. QA is more for specific problems that has a clear answer. This is a solution, not a simple question.

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