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Moving Object/Model When Hit It
Hello! I cannot figure out how do I make a model/object forexample a chair to move when I hit it (walk in it so it moves abit). All my models are like static models that wont move even if I add rigbody (gravity for these).
Comment
Did you make sure all your gameobject that are supposed to interact are rigidbodies ? For instance, a charactercontroller won't be able to interact with rigidbodies because it ain't one and so Fattie's solution would a good workaround. Otherwise there is no reason your GO wouldn't move.