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Swinging a sword without an animation...
I am curious about the ways a player can swing a sword upon left-clicking, without an animation, but via using a script. Is this possible? How are some simple ways of approaching this?
(please consider that all my work is in c#, although a bit of java doesn't hurt...)
Thanks in advance!
It is 3D, but all I want is the simplest way to implement this - I am an experienced 3D modeler and animator, but I have little or no experience with unity's animator...
Answer by sparkzbarca · Mar 23, 2013 at 08:17 AM
yea sure you could fairly easy
just place the sword where you'd want it to start note the LOCAL position (thats parent position - object position)
place it where you want it at the next step note the LOCAL position
continue essentially marking off key locations
slerp from a to b to c
thats pretyt much have animation software does it