- Home /
problem with addmixing transform
hello friends,
i am trying to use add mixing transform at shoulders for my DUCK and reload animation. first time it works nicely, but after that the normal reload changes. the actual movement of shoulders does not occurs again.
please help.
and please tell me the method to use AddMixingTransform nicely
Are you calling Add$$anonymous$$ixingTransform each time you duck? Or just once in the Start code?
I've always used it just once at start, along with setting layers and speeds. A$$anonymous$$T acts differently the 1st and 2nd times you call it, so I imagine calling it over and over might do odd things.
Answer by vinod.kapoor · Sep 26, 2012 at 06:09 AM
oh!! i sorted out the problem.
actually I was only using AddMixingTransform but was not removing the AddMixingtransform. that's why I was getting the problem.
Anyway, thanks for your suggestion
Please don't forget to come back to your questions and if it's solved, tick an answer as the correct one.
I've ticked your answer on this one.
Your answer
![](https://koobas.hobune.stream/wayback/20220613081455im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
multiple Mixing Transforms 2 Answers
Add Mixing Transform Doesn't Work!! 4 Answers
Lipsync with phonem animations? 0 Answers
Animation Continue 0 Answers
Animating transform problem (object returns to inicial position on animation end) 0 Answers