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Question by domwhu777 · Jul 22, 2012 at 05:50 PM · charactersidescroller

how to fix the z position of an object

I am making a 3d side-scroller in unity and i was wondering how to fix an objects z position.

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Answer by Kryptos · Jul 23, 2012 at 10:45 AM

Set the z-component to zero (or any other value that fit your need) in Update.

Vector3 v3Position = anObject.transform.position;
v3Position.z = 0;
anObject.transform.position = v3Position;
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Answer by schetty · Jul 23, 2012 at 07:14 PM

gameObject.transform.position.z = 2.0;

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avatar image Kryptos · Jul 24, 2012 at 07:45 AM 0
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This will not work with C# because position is a delegated property that returns a copy of the position not a reference to it.

You can do it in UnityScript, but under the ground it is doing the same as my answer. So it is always better to do it explicitly.

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