Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Sep 12, 2014 at 01:14 PM by Xain for the following reason:

The question is answered, right answer was accepted

avatar image
0
Question by Xain · Sep 09, 2014 at 02:02 PM · velocityconvert

Consider storing the value in a temporary variable Error

 using UnityEngine;
 using System.Collections;
     
     public class YSpeed : MonoBehaviour {
         
         KeyCode moveUp;
         KeyCode moveDown;
         
         float speed = 10;
         
         void  Update (){
             if (CFInput.GetKey(moveUp))
             {
                 rigidbody.velocity.y = speed;
             }
             else if (CFInput.GetKey(moveDown))
             {
                 rigidbody.velocity.y = speed *-1;
             }
             else
             {
                 rigidbody.velocity.y = 0;
             }
         }
     }

it's says 'Cannot modify a value type return value of `UnityEngine.Rigidbody.velocity'. Consider storing the value in a temporary variable.'

It was Javascript at the first and im trying to convert to C#.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

  • Sort: 
avatar image
2
Best Answer

Answer by khenkel · Sep 09, 2014 at 02:04 PM

You need to modify the entire velocity variable. x, y and z are read-only. Nonetheless it is not recommended to modify the velocity variable. You should use Physics stuff instead, like AddForce().

http://docs.unity3d.com/ScriptReference/Rigidbody-velocity.html

 rigidbody.velocity = new Vector3(rigidbody.velocity.x, speed, rigidbody.velocity.z);
Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Xain · Sep 09, 2014 at 02:48 PM 0
Share

Thanks for answer it worked :D

Follow this Question

Answers Answers and Comments

23 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Converting vector3 velocity to an angel 2 Answers

Velocity powered rigidbody on a moving platform without parenting. 3 Answers

Finding plane perpendicular to an objects velocity 1 Answer

Physics: Auto-stopping a spaceship with reverse thrusters 1 Answer

My character is falling and standing/jumping at the same time? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges