- Home /
no ones replying ... too bad !!!
Google Play Services Real Time Multiplayer accept invitation from notification and launch game with invitation accepted
My app is using Google Play Services for the RealTime Multiplayer Functionality and is working all fine but one thing that is not working at all is that when the app is not running on phone A and phone B sends invitation, phone A receiving this notification via push notification but when phone A accepting this invitation through notification the app launches but without invitation being accepted ... in other words i want the app to accept invitation automatically when app gets launched when user accepts invitation through notification ... i think there is something to do with deep linking, pls help me with this ...
i have same problem if you knew the answer please share it
Follow this Question
Related Questions
[Android+Eclipse]Get album image from mp3 file 0 Answers
How to setup AndroidJavaObject 0 Answers
Not rendering camera when using Unity as library on Android Studio 0 Answers
Custom Proguard in Android Library Project 0 Answers
Google Advertising ID in Unity3D 2 Answers