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Normal Map Textures are Pink?
Upgraded my project from Unity 2.6 to Unity 3.0 and all my normal maps are a pinkish color instead of the blueish colour? Does anybody know why this is or how to correct this?
I did try reimporting them and that did not work. I tried openning the textures in PhotoShop (cs4) and they were still pink. (before Unity 3 upgraded the proj. they were the normal blueish colour & after the upgrade they were all pink) I don't know if this is bug or not but it was easy enough to fix, by re-generating the normal map in the texture inspector dialog. -weird
Answer by soulzero · Oct 29, 2010 at 09:34 PM
I was able to fix this by unchecking the box Generate Normal Map & rechecking the box and hitting the Apply button on the Inspector Dialog for the texture.
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