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Question by jmane2012 · Sep 20, 2012 at 11:00 PM · javascriptguiaudio

Playing audio when a button is clicked?

I am currently using Unity Javascript and am trying to get an audio clip to play when I click on a button for the main menu. I have background music, so I figured I could put a second audio source on the main camera (where the GUI and audio is located for me) and write some line of code within an if block for the button. However, I do not currently know of a way to play that sound, I know it has something to do with either AudioSource or AudioClip. (I am a new programmer if you can't tell) What would need to be used to get this audio file to play when clicked?

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Answer by CgShady · Sep 20, 2012 at 11:13 PM

Hi,

you can add the following to you script.

this.GetComponent(AudioSource).Play();

You will need to add an AudioSource component with the sound you want to play in it.

Hope this helps.

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avatar image jmane2012 · Sep 20, 2012 at 11:43 PM 0
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Thanks for the help, I ended up putting the background music and throwing that on a different object as an audio source to use what you told me to do. :)

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