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Question by Bampf · Oct 29, 2010 at 03:03 PM · appappstoresubmission

Submitting Unity iOS App to iTunes: "Does Product Use Encryption?"

iTunes Connect is quizzing me before I submit my app.

Export laws require that products containing encryption be properly authorized for export. Failure to comply could result in severe penalties. For further information, click here. Does your product use encryption?

I don't have any encryption logic myself, but Unity may. Not sure how to answer this question. Do I say Yes then certify that the encryption is properly licensed, or answer No?

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avatar image Bampf · Oct 29, 2010 at 05:32 PM 0
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A few notes. 1) Clearly most people are answering No- I would have heard if US iOS developers using Unity routinely needed 45 extra days to submit due to encryption registration requirements. 2) $$anonymous$$y game doesn't transmit any data, or use https. So "no" seems to be a reasonable answer, but I'd prefer something more definitive.

avatar image Thom Denick · Jan 22, 2011 at 09:31 PM 0
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You are probably right, but it's a good question that we could use a good answer for.

avatar image jimillo · Mar 21, 2014 at 04:20 PM 0
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Hi

I know this is an old post but I'm having the same doubt. I don't have any encryption logic myself, but Unity may. Did you get an answer for this question? What did you select in the encryption question?

Thanks

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Answer by MakeCodeNow · Mar 21, 2014 at 05:35 PM

For most games the answer is no if your game is a simple single player experience or if you only use Apple network services (i.e. Gamecenter, App store, etc). If your app talks to external servers over HTTPS, then it seems the answer to the question is yes. However, you also probably qualify for an exemption to the annual notification requirement, as long as what you are making is essentially entertainment.

Here's a more detailed and longer discussion at Stack Overflow.

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avatar image jimillo · Mar 24, 2014 at 11:17 PM 0
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Hi $$anonymous$$akeCodeNow

Thanks for the answer

avatar image MakeCodeNow · Apr 18, 2014 at 02:20 AM 0
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No problem. Please mark the answer as accepted :)

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Answer by jimillo · Apr 29, 2014 at 07:24 PM

This is the answer I received from support. But now my question is, does it always use https? Is it something required by Mono?

"Thanks for reaching out to us. The runtime portion of Unity for iOS and Android does contain APIs that make use of encryption. Unity has the Mono implementations of HTTPS (SSL/TLS), among others. All encryption besides HTTPS is only performed if the developer calls those encryption APIs."

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Answer by martinajain11 · Sep 28, 2018 at 06:56 AM

I can't configure and set up the project for uploading to iTunes. Because it can't provide me the permission after getting iTunes error 14 and when I try to open it so it says you can't access this app. Do you have any information about this subject?

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