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Question by jvt619 · Dec 26, 2013 at 01:59 PM · scaleparentplatform

Objects falls of the Moving Platform

Objects like the default cube with rigidbody will just falls to the ground if on the moving platform and then if I use the parenting method also the scale of the object will just change.

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Answer by jvt619 · Dec 26, 2013 at 05:20 PM

NVM just solved it.

I just used the rigidbody.MovePosition instead of transform.translate.

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Answer by baci · Dec 26, 2013 at 03:41 PM

it looks like your platform and cube colliders are wrong adjusted in the upper picture, causing the cube to fall through.

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avatar image jvt619 · Dec 26, 2013 at 03:46 PM 0
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the large collider of the small box is just a trigger

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