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Question by ignotuscaligo · Sep 18, 2012 at 04:30 PM · guicontrolguilayoutfocus

GUI.FocusControl() and TextFields - Prevent selection

So I have something like this:

 //more GUILayout functions above...
 
 GUI.SetNextControlName("textEntry");
 enteredText = GUILayout.TextField(enteredText);
 
 GUI.FocusControl();
 
 //... and more GUILayout functions below

What I want is for the text field to always be selected (hence the immediate focus control). Above this there is a section with changing layouts, which causes the text field to become unselected. When GUI.FocusControl() is in there, it maintains control of the text field, but it always selects ALL of the text any time there is a change above. If I'm typing something when it does this, it immediately deletes everything in the field.

My main question is, how do I keep focus on the text field without selecting all the text every time the layout changes? Is there a better way to handle this?

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Answer by fabr.IQ · Feb 25, 2013 at 08:40 PM

http://answers.unity3d.com/questions/210808/using-guifocuscontrol-on-textfield-selects-all-tex.html#answer-406380

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