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This question was closed Jul 07, 2021 at 09:45 PM by andrew-lukasik for the following reason:

The question is answered, right answer was accepted

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Question by FlintCLeaver · Sep 22, 2012 at 10:11 AM · optimizationifconditionstatements

How to optimize if statements - can't remember term

I'm pretty sure there's a better way to write multiple condition if statements and thier result - but I can't remember the term/method so I can't find the scripting reference.

I want to optimize something that looks like this for example:

  if(playerLocation == there){
     
     moustache = long;
     
     }
     
     if(playerLocation == here){
     
     moustache = short;
     
     }
     
     if(playerLocation == inATree){
     
     
     moustache = GODLY;
     
     }
     
     if(playerLocation == inAHouse){
     
     moustache = whatMoustache;
     
     
     }

If anyone can point me in the right direction that would be moustache appreciated. I'm trying to optimize my code now :)

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avatar image Fattie · Sep 22, 2012 at 10:30 AM 1
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you're possibly thinking of switch, dude

it's almost certain that what you als need is inmuerators ... ENU$$anonymous$$

check it out !

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Answer by FlintCLeaver · Sep 22, 2012 at 10:37 AM

Thank you very much Fattie. I have looked up the term and found this which is very useful for anyone wanting more info on Switches

http://answers.unity3d.com/questions/217024/please-explain-a-switch-statement.html

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