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Question by BenouKat · Nov 06, 2015 at 07:40 PM · androidassetbundledownloadmanifestwhere

What should I do with AssetBundle manifest ?

Hi there !

I'm curretly learn how to use asset bundle. I build one AssetBundle for Android. The AssetBundleManager on Unity 5.2 gives me 4 files :

  • Android (no extentions)

  • Android.manifest

  • myBundle (no extention)

  • myBundle.manifest

I assume that the asset bundle created is "myBundle", and everything works fine when I put all of this people on StreamingAssets folder and load them from it.

But my final goal is, of course, to put the assetBundle on internet and download it, and I was wondering where do I need to put the 3 others files ? In the project : but where ? And how Unity will know how/where to load it ? Or should I put them on internet too and download them when I download the bundle ?

If someone is a AssetBundle master, please teach me :D

Thanks a lot !

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