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How do I access a gamepad's joystick position?
How do I return/access this? Similar to how you'd do it for an Iphone's GUI joystick?
Many thanks in advance! =D
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This what you're looking for?
// Deter$$anonymous$$e the angle of the thumbstick
xAxis = Input.GetAxis("Horizontal");
yAxis = Input.GetAxis("Vertical");
// Calculate the angle of the thumbstick
var angle : float = $$anonymous$$athf.Atan2(xAxis, yAxis) * $$anonymous$$athf.Rad2Deg;
Answer by JOHNMCLAY · Jul 03, 2012 at 04:48 AM
Thanks for the reply Commodore!
Turns out I just needed the "Input.GetAxis("Horizontal")"...etc for the custom Joystick input that I'd created!
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