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$$anonymous$$ · Sep 15, 2012 at 03:13 AM ·
blendertexturesexportingstencil
Importing textures from blender to unity?
Hi, I made a simple sphere in blender and added two textures to it. One was a stencil and one was the texture to go underneath. I exported the model to unity as a .fbx and the material exported but the textures didn't. How can i get the textures into unity so that they still work as a stencil and a background? Thank you to whoever helps
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Answer by DesiQ · Sep 15, 2012 at 10:17 AM
Just add the textures as assets in Unity, then drag them onto the imported materials. You only need to do this once.
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