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Question by Theacesofspades · Oct 14, 2012 at 05:34 AM · errornetworkingmultiplayerbuildingtesting

Building and Running

Hey I have been using Unity for a while and I decided to try making a multiplayer game. I started making one and i wanted to see if what i have so far works so i tried to build and run it to test it out. It gave me an error saying: Failed to Initialize player, could not preload global game manegar #0. Can someone help me on how to fix this?

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Answer by Montraydavis · Oct 14, 2012 at 01:16 PM

Usually, a fresh installation will fix these kinds of issues . Be sure that you, or others haven't removed any important Unity installation files.

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avatar image Theacesofspades · Oct 14, 2012 at 05:04 PM 0
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I just tried that and it didnt work. Is there any way that i could have built and ran it wrong? This is my first time trying to build and run anything and i cant find any tutorials on how to do it.

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