- Home /
Weird glitch concerning my player object not rendering
There is a really weird glitch ive recently experienced, when i put my character from first person into third person mode, after 20 seconds in the runtime. The character becomes invisible to both ingame and scene cameras, despite the mesh renderers being activated and cameras culling enabled to view the model.
Images:
What i get:
What i should get:
Has anyone come across this glitch before?
Answer by Itaros · Nov 02, 2014 at 01:49 AM
There is no glitch like that. I bet it is caused by your scripts
But there is no part of my script that makes it totaly invisible, it is only invisible to the player cam. Therefore it should be visible in the scene camera.
This is what should happen.
I have discovered what is happening. every time my player character goes off the SCENE camera, ie the one that is used in the editor. The player model dissapears. However if i keep the player model in sight of the camera it does not become invisible.
Any ideas?
Have you asked the vendor of URG about this, or looked to see if they have a forum page?
It may not be in any way related to URG but it is always worth s check, they have a forum page here :
http://forum.unity3d.com/threads/release-urg-the-ultimate-ragdoll-generator.107501/
Also check you scripts to see if any of them disable the mesh render anywhere for any reason, if you find any then comment them out and see if that fixes your problem.
Your answer
![](https://koobas.hobune.stream/wayback/20220613170514im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
Changing two different objects renderer colour 1 Answer
trail renderer disapear, strange behavior 1 Answer
Weird Scene View 'Glitching' 0 Answers
Awkward Projector Stretches 0 Answers
Weird behavior when adding rotation. 0 Answers