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Question by
Duke Euphoria · Oct 11, 2012 at 01:49 PM ·
gameobjectnetworksearch
Given a NetworkViewID is it possible to directly find the GameObject ?
I've seen the code on This page regarding NetworkView.Find but that's not exactly an elegant solution.
If that's the only way I'll look for another solution to the problem. (Assigning score to the correct player when a bullet destroys a target)
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