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Error building Player: SystemException: 'System.Net.Sockets' are supported only with Unity Android Pro. Referenced from assembly 'SmartFox2'.
Last Night I downloaded the latest version of unity3d and I own the indie droid license. I was building fine before the download and now I get this error. did unity just restrict the sockets for droid indie? I was in the middle of a client's app. please advise!
Answer by colchambers · Sep 30, 2012 at 02:19 PM
Same problem for me. Not happy. searched for mono.data and system.data in assets in files in folder. I'd been previously trying out sqllite with unity. As far as I can see the sqllite client dll reference mono.data.tds because it started building again when I removed it. Obviously this seems to be the problem with smartfox aswell. Since it's an MMO server it's no surprise it's using sockets.
Annoying to be honest. Means the free version is much more limited.
I reverted to the previous version of unity and it works for me. It's a small price for the ability to make networked droid games.
I ran into a similar problem. $$anonymous$$agnusZane, which version worked? TIA
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