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Question by commodore · Sep 11, 2012 at 05:48 PM · convertc#-and-js

Help converting JS to C#

The error: Static member 'UnityEngine.Vector3.right' cannot be accessed with an instance reference, qualify it with a type name instead

 relTransformPosition = Vector3.Project(railPosition, railTransform.right);
 relRailPosition = Vector3.Project(transform.position, railTransform.right);
 distance = (relTransformPosition.x - relRailPosition.x);

 // Here's the line where I'm getting an error
 transform.position  += relRailPosition.right * distance;
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avatar image $$anonymous$$ · Sep 11, 2012 at 05:55 PM 0
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The line you get the error is under a static function?

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Answer by Wuzseen · Sep 11, 2012 at 06:03 PM

I believe what you need to do is put:

  Vector3.relRailPosition.right
 

As far as I know with C#, static members need to be associated with the class they're from. I'm not sure if that's Vector3 or if that's right in this instance at all, but it's worth a go.

Relevant stack overflow question: http://stackoverflow.com/questions/1100009/member-method-cannot-be-accessed-with-an-instance-reference

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Answer by arcadia · Sep 11, 2012 at 07:12 PM

http://answers.unity3d.com/questions/12911/what-are-the-syntax-differences-in-c-and-javascrip.html Here you go!

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