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Question by
Suhrahj · Dec 23, 2016 at 10:14 AM ·
lightmappingstaticbakebaked lightdark
Static objects are dark when lighting is baked
So I have a static terrain and a character on top of it, I use mixed lighting and everything works properly when I build the game and run it, but when I am in the editor it's all just dark. The static terrain is completely dark. I'm sure this is a newbie problem, but what am I missing?
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