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Question by
Wisteso · Aug 30, 2014 at 07:15 PM ·
iosperformanceupdatelag
iOS builds run poorly until device restarted after update
I've been running into an issue for quite a while where pushing updates to our testers via testflight causes the new build to perform very poorly until the device is restarted (power cycled). Force closing all apps first does not help.
I do not think testflight is the issue (especially since it's now an Apple product), but rather that the "app update" service is not properly cleaning up the old app before installing the new app.
Anyone encountered this? Any ideas?
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