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How to create 2D pixel water shader ?
Hey guys, I'm struggling with finding any tutorial about making pixelized water shader like in Terraria / Celeste or this game https://www.youtube.com/watch?v=gMR3fypXHiY≈p=desktop. Maybe someone of you know how to achive this kind of effect or have any helpful tutorial to share :D
Must have in this shader is:
Pixelized wave
Surface outline
Distortion
Unfortunately I'm totally new in terms of shaders in Unity :/ I will be very greatful for any kind of tutorial
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