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Question by
WiLLyRS · Sep 10, 2012 at 09:18 AM ·
microphonewaveoggregistrationcompress
Compressing audio from Microphone.Start
Hi! I'm using microphone.start to register some audio from the users (about 30 seconds):
//Start registration
audio.clip = Microphone.Start(null, true, 10, 44100);
//Stop registration
float[] data=new float[audio.clip.samples * audio.clip.channels];
audio.clip.GetData(data,0);
audio.Play();
My problem is... I need to upload the registered audio somewhere but the filesize is waay too big for the upload from a device like a telephone, I was looking for some wave (because if I'm not wrong a float array like that is tecnically a wave file) to .ogg because of the high compression rate and because the license thing of mp3s. I've searched a lot but can't find anything usefull.. Do you guys have any hint? Thanks!
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