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How to change by-default fps in a 2D animation
Hello,
Im currently doing a 2D game, and every time I export an animation, It puts on 12 samples by default. I always work with 30 fps animations, and its a pain to change this number all the time. Is there an option to set this number to 30 by default?
Answer by Ansn285 · Feb 02, 2020 at 12:27 PM
When you open the animation tab, there is a small drop down option button on the top right corner of the whole animation control tab where the time or frames are displayed. Click on that then Set Sample Rate and then change the FPS from there you can change the frames
In my case, it still resets to 12 when I create a new one, and I need to do it for each animation :( Unity 2019.2.
This is not working for me. The slowest I can select is 24 FPS but that's way too fast.
If you toggle "show frames" you can set a lower frame rate in the shown text box
Answer by dragon_script · Apr 22, 2020 at 10:14 PM
You have to do it by each animation but it's the only way to do it. Please close this issue if your answer was solved.
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