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Question by Bootsgaloore · Sep 06, 2012 at 08:18 PM · playerdeathcountfall

Make a script look for something an an other script

Hi, I have two script one is to do with if you fall and the other one is player health I want the fall script to add 1 to the death count

Thanks

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Answer by ThermalFusion · Sep 06, 2012 at 08:24 PM

http://docs.unity3d.com/Documentation/ScriptReference/index.Accessing_Other_Components.html

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avatar image Bootsgaloore · Sep 06, 2012 at 08:37 PM 0
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can you give a better example please that reference didnt help much

avatar image ThermalFusion · Sep 06, 2012 at 08:42 PM 0
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It's right at the bottom of that page. var otherScript: OtherScript = GetComponent(OtherScript); Then you can access any public variable that component has. otherScript.deathCount += 1;

avatar image Bootsgaloore · Sep 06, 2012 at 09:18 PM 0
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The script that i want to acess is called Health.js is this right var Health: Health = GetComponent(Health); and Health.playerDeaths += 1();

avatar image ThermalFusion · Sep 06, 2012 at 09:20 PM 0
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var health : Health = GetComponent(Health); health.playerDeaths += 1;

This ONLY works if the scripts are on the same GameObject.

avatar image Bootsgaloore · Sep 06, 2012 at 09:24 PM 0
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There not one is on the player one is on a object in the scene

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