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Looping a 2d level
I'm creating a simple vertical scroller game where the player jumps up a large shaft. The game never ends, you simply try to get as high as you possibly can. I have a portion of a level laid out that I would like to loop when the player gets to a certain height on the screen. How can I do this?
There are lots of posts on UA about endless-whatever. Plus it would be difficult to answer this question without a whole lot more specifics about your game. There are multiple approaches and multiple technical problems. If this is a general design question, consider posting to Unity Forums.
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