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Lighting does not appear to work
Hi there - first day with Unity. I've created a cube, and stuck it on a plane. There's an invisible camera in there somewhere also. However adding a light creates an object, but it doesn't affect anything like the tutorial video (video 3) seems to demonstrate. Tried Point Lights, then Area Lights. The Scene shows the cube and plane, as does the camera view, but they remain dark grey. Set to Textured and RGB (default setup for a new scene). Can anybody offer any advice?
(Win 7 64-bit, demo version of Unity for now, AMD 5870 graphics card, latest drivers)
Cheers,
Robin.
Answer by Robin Jubber · Sep 06, 2012 at 08:56 PM
Hi - turns out I'm an idiot. :-) The buttons are fine - the scale was the problem. Because the default scene was so far zoomed out, I was creating objects that were massive. I'm used to Blender's editor, where the camera is much much smaller, but looks very similar. The standard lights have a maximum range of 10 units in Unity, so were not illuminating anything in my scene. A lack of fixed grid probably didn't help. Thanks for your response though - nice to see these forums have helpful people on them!
cheers,
Robin.
So how did you fix the problem. Because i think i have the same problem. In the creator mode i can see everything but, when i press the button to start the game, i only see my character
Answer by Piflik · Sep 06, 2012 at 01:59 PM
Have a look at the top row of the Scene window. There are a couple of buttons to enable lighting, atmosphere and sounds. Be sure to activate lighting. (The Game winsow should show the lighting, though)
Answer by Muhammad_Sannan · Dec 18, 2020 at 09:20 AM
https://answers.unity.com/questions/1797847/color-doesnt-change-when-giving-it-random-value.html
Please can somebody answers my problem