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Terrain Tree Rotation/Randomization
I created a tree with the tree creator from Unity. Now, I am using the tree painting for a terrain object. Yet, I see that it is impossible to rotate the trees...
What is the quickest way to rotate or randomize a tree in my situation?
**I am using Unity 3.1 on Windows 7.
Answer by Eric5h5 · Mar 07, 2011 at 08:12 PM
There isn't a way to rotate trees, because it needs to billboard them. You can create several trees of the same type that are rotated differently in a 3D app, and use those as separate trees.
Could you describe a bit more the process of rotating the trees in a 3D app. For example, what file must I open in the 3D app?
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