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Question by fabianzaf · Sep 05, 2012 at 08:55 PM · booleanongui

Simple if condition in function not turning off

Hi everyone,

I'm sitting with what must be a pretty simple problem that I just cant seem to figure out.

My code:

 function OnGUI () {
 
     SwitchOnObject(characterHead);
 
 }
 
 function SwitchOnObject ( object : GameObject) {
 
     var objectSwitchedOn : boolean = false;
 
     if (!objectSwitchedOn) { 
         object.SetActiveRecursively(true);
         
         objectSwitchedOn = true;
         
         Debug.Log(object.active);
     }


The if condition wont turn off even though I set the boolean to true, any ideas?

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Answer by Cripple · Sep 05, 2012 at 09:00 PM

Your variable is declared inside the function. So its value is reseted each time the function is called.

You have to declare it outside the function as a private member of your class.

You should learn the base of programming

Good luck ;)

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avatar image fabianzaf · Sep 06, 2012 at 10:34 PM 0
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I dont know how I overlooked that, I think I was trying to create some kind of local variable inside the scope of the function, stupid mistake on my part.

I always create my variables on the base class, just thought there was a way to create a flag inside a function that doesnt reset.

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