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Question by Avash · Sep 20, 2014 at 03:09 PM · rigidbodyrigidbody-collision

One way rigidbody collisions

I have an object with rigidbody but I don't want other objects interact with it. How do I do it?

EDIT: I can now ignore collision between my object and every other object (withPhysics.IgnoreCollision), but I want my object to keep reacting to collisions. Still not solwed.

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avatar image Avash · Sep 21, 2014 at 11:22 AM 0
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I want all other object to ignore the one selected by script.

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Answer by 767_2 · Sep 20, 2014 at 03:41 PM

you should put it in a layer and uncheck the collision with that layer and other layer using collision matrix,it is explained here

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avatar image Avash · Sep 21, 2014 at 10:55 AM 0
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I alredy have a tag in it...

avatar image 767_2 · Sep 22, 2014 at 08:18 AM 0
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so if it is in a separate layer(not tag) the collision will be ignored

avatar image Avash · Sep 23, 2014 at 01:12 PM 0
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So if I have a layer that is attached to my object, how to I make every other object ignore the one with layer?

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