Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by Yoyogi · May 09, 2012 at 05:22 PM · textstringguitextaccents

Problem with accent characters in a GUIText

Hi everyone,

I have a problem concerning the accent character in a GUIText Component.

I have to develop a FLASH game with Unity. But as GUI.TextInput is not supported by FLASH Export, I have to create my own textinput.

To do so, I have a script which displays in a GUIText what the user is entering with his keyboard. But I have to handle accents too, but when I write :

 myGUIText.text = "é";

It displays "é" instead of "é". I don't know what to do to fix that...

Thanks for your help.

Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by Berenger · May 09, 2012 at 05:39 PM

This has to do with your file encoding method. Make sure you save your files as UTF-8.

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Yoyogi · May 10, 2012 at 08:01 AM 0
Share

Ok that's what I thought. But how can I change the encoding method of $$anonymous$$onoDevelop ?

Thank you

EDIT : When I open my files created under $$anonymous$$onoDevelop with Notepad++, the encoding seems to be right. I see the right characters. But, when I export my project to FLASH with the Unity Editor, the .as files created seem to be encoded differently, and the accent characters are replaced by some "\\whatever" stuff... So the problem may not come from $$anonymous$$onoDevelop but from the FLASH export... Any idea ?

avatar image cregox · May 25, 2012 at 04:23 PM 0
Share

How about encoding of scene or prefabs? It sounds more like a still missing feature to me.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

5 People are following this question.

avatar image avatar image avatar image avatar image avatar image

Related Questions

I can't print a int.ToString() variable in a guiText.text 1 Answer

Android Keyboard .text String returning empty? 1 Answer

Making a script for all gameobject GUITEXT. 1 Answer

Add text on top of a gameobject. What is the best way? 1 Answer

How to make a text appear gradually? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges