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Question by NightHawk · Sep 04, 2012 at 11:47 PM · togglequalitysettingsvsync

I need help toggling a main menu button.

I am trying to make a main menu button that toggles VSync. I am also trying to make it change the text for a text mesh. This is my script:

 var VSyncButton = false;
 
 function OnMouseEnter()
 {
     //Change the color of the text
     renderer.material.color = Color.green;
 }
 
 function OnMouseExit()
 {
     //Change the color of the text
     renderer.material.color = Color.white;
 }

function OnMouseUp() {

 if ( VSyncButton )
     {
     QualitySettings.vSyncCount = 1;
     GetComponent(TextMesh).text = "VSync: True";
     }


}

How would the VSync count be toggled? I tried different methods but none of them worked...

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avatar image mhughson · Sep 04, 2012 at 11:57 PM 0
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Which part isn't working? The UI or the VSync itself?

avatar image NightHawk · Sep 05, 2012 at 12:03 AM 0
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The VSync. I am trying to toggle the vsync count from 1 to 0 and from 0 to 1.

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Answer by mhughson · Sep 05, 2012 at 01:06 AM

If I understand your question, is it just a matter of adding an else statement?

 if ( VSyncButton ) 
 { 
     if( QualitySettings.vSyncCount == 0 )
     {
         QualitySettings.vSyncCount = 1;
         GetComponent(TextMesh).text = "VSync: True";
     }
     else
     {
         QualitySettings.vSyncCount = 0;
         GetComponent(TextMesh).text = "VSync: False";
     }
 }
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avatar image NightHawk · Sep 05, 2012 at 06:29 PM 0
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I tried doing that and it didn't seem to work. :|

avatar image mhughson · Sep 05, 2012 at 08:38 PM 0
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Have you tried putting a break point in and seeing what is happening? Is the vSync being set as you expect, or is it skipping over that code altogether?

avatar image NightHawk · Sep 05, 2012 at 09:19 PM 0
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It's skipping the code. It only gets set to 1. It will not toggle back to 0.

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Answer by Griffo · Sep 05, 2012 at 06:37 PM

 function OnMouseUp() {
 
 if ( VSyncButton ) {
             QualitySettings.vSyncCount = 1;
             GetComponent(TextMesh).text = "VSync: True";
         }
         else
         {
             QualitySettings.vSyncCount = 0;
             GetComponent(TextMesh).text = "VSync: False";
     }
 }
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avatar image NightHawk · Sep 05, 2012 at 08:37 PM 0
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I tried using that and it also did not seem to work. I think the "else" needs to be connected to "VSyncButton". I tried doing that but it gave me some errors.

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