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How can ı activate my jump script only at animation
I have created a "run" bool at my animator then ı wrote script but jumping is not working. I want to jump only when my character at crouch animation. Thanks for help
private void Jumping() {
_jumpCooldown -= Time.deltaTime;
if (!(Run==true) || (!(_grounded >= 0) || !(_jumpCooldown <= 0) || !_jumpInput.IsDown) )return;
animator.SetBool("Run", true);
var vel = playerRigidBody.velocity;
vel.y = jumpForce;
playerRigidBody.velocity = vel;
_jumpCooldown = jumpCooldown;
}
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