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Question by stanford · Sep 04, 2012 at 09:11 AM · ngui

NGUI Button

please go this link- http://www.tasharen.com/ngui/example8.html .In this menu there is option button when i press option button it goes to Option menu, can u explain through script how it has done in NGUI.

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avatar image AlucardJay · Sep 04, 2012 at 09:14 AM 0
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What is the question exactly? Also, the link is broken ... The requested URL /ngui/example8.html.in was not found on this server.

I assume this is the link : http://www.tasharen.com/ngui/example8.html

I think this is a NGUI question, not a Unity question (although you may find some NGUI users here).

Also : I can see you have been searching and trying to find an answer to this solution : http://answers.unity3d.com/questions/263605/ngui-simulate-a-button-press-from-script.html

I didn't downvote you (and the person who did never left a comment), but what i can suggest to help is try and find out through NGUI . Here is a link to their forums : http://www.tasharen.com/forum/index.php?board=1.0

Also : check their tutorials : http://www.tasharen.com/ngui/vt1/

You should also look at any text documents you got when installing NGUI (is there a READ $$anonymous$$E or a manual somewhere?). Good Luck.

avatar image Anusha · Sep 04, 2012 at 10:53 AM 0
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Just a sugestion: i havent used NGUI, but you can do it easily using Ez GUI , and sprite. try EZ GUI

avatar image stanford · Sep 04, 2012 at 11:24 AM 0
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But NGUI is more better then EZ GUI,

avatar image Anusha · Sep 04, 2012 at 11:37 AM 0
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ok then... sorry for the suggestion...

avatar image stanford · Sep 04, 2012 at 11:47 AM 0
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no, its ok but u know how code work in EZ GUI then please reply..

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Answer by Geo.Ego · Aug 13, 2013 at 09:15 PM

I'm not sure exactly what the issue is, but I wrote up a simple tutorial with pictures to illustrate how to create a functioning button in NGUI.

Unity3D: How to Create a Simple Button with NGUI

Basically, you create a Button widget, write a script that does something in the OnClick () method, and attach that script to the "Button" GameObject.

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