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Question by b2hinkle · May 20, 2018 at 08:27 PM · c#enemykilldeadhealth

Need help for programming the killing of an enemy

How do I make a code in C# that basically says, "if a float (named health) changes from a positive number to a negative number or if the number changes to 0, then.............)"

I didn't want to say "if health <= to 0," because then that makes it so that if you are shooting the dead body, it will kill the enemy again.

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Answer by spilat12 · May 20, 2018 at 08:41 PM

Something like this could help?

         int health;
         bool isDead;
 
         if(health <= 0 && !isDead)
         {
             isDead = true;
             Die();
         }

Or you can even destroy the health script after the enemy is killed, if that is something that might interest you:

         if(health <= 0)
         {
             Die();
             Destroy(this); //Removes this script from the gameObject its sitting on
         }

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